using System;

namespace LogicEngine.System.Map
{
	/// <summary>
	/// 地图系统.
	/// </summary>
	public class MapSystem : IGameSystem
	{
		#region IGameSystem implementation

		public void onUpdate (long currentTimeMills)
		{
			throw new NotImplementedException ();
		}

		#endregion

		public MapSystem ()
		{
		}
	}
}

